Google Audio Input Bytes Content
Pass a downloaded WAV file to Gemini as raw audio bytes for analysis.
"""
Google Audio Input Bytes Content
================================
Cookbook example for `google/gemini/audio_input_bytes_content.py`.
"""
import requests
from agno.agent import Agent
from agno.media import Audio
from agno.models.google import Gemini
# ---------------------------------------------------------------------------
# Create Agent
# ---------------------------------------------------------------------------
agent = Agent(
model=Gemini(id="gemini-3.7-flash"),
markdown=True,
)
url = "https://openaiassets.blob.core.windows.net/$web/API/docs/audio/alloy.wav"
# Download the audio file from the URL as bytes
response = requests.get(url)
audio_content = response.content
agent.print_response(
"Tell me about this audio",
audio=[Audio(content=audio_content)],
)
# ---------------------------------------------------------------------------
# Run Agent
# ---------------------------------------------------------------------------
if __name__ == "__main__":
passRun the Example
Set up your virtual environment
uv venv --python 3.12
source .venv/bin/activateInstall dependencies
uv pip install -U agno google-genai requestsExport your Google API key
export GOOGLE_API_KEY="your_google_api_key_here"Set the WAV format
In the saved file, add response.raise_for_status() immediately after requests.get(url). Replace Audio(content=audio_content) with Audio(content=audio_content, format="wav"); otherwise the adapter labels these WAV bytes as MP3.
Run the example
Save the code above as audio_input_bytes_content.py, then run:
python audio_input_bytes_content.pyFull source: cookbook/90_models/google/gemini/audio_input_bytes_content.py