Google Audio Input Bytes Content

Pass a downloaded WAV file to Gemini as raw audio bytes for analysis.

audio_input_bytes_content.py
"""
Google Audio Input Bytes Content
================================

Cookbook example for `google/gemini/audio_input_bytes_content.py`.
"""

import requests
from agno.agent import Agent
from agno.media import Audio
from agno.models.google import Gemini

# ---------------------------------------------------------------------------
# Create Agent
# ---------------------------------------------------------------------------

agent = Agent(
    model=Gemini(id="gemini-3.7-flash"),
    markdown=True,
)

url = "https://openaiassets.blob.core.windows.net/$web/API/docs/audio/alloy.wav"

# Download the audio file from the URL as bytes
response = requests.get(url)
audio_content = response.content

agent.print_response(
    "Tell me about this audio",
    audio=[Audio(content=audio_content)],
)

# ---------------------------------------------------------------------------
# Run Agent
# ---------------------------------------------------------------------------

if __name__ == "__main__":
    pass

Run the Example

Set up your virtual environment

uv venv --python 3.12
source .venv/bin/activate

Install dependencies

uv pip install -U agno google-genai requests

Export your Google API key

export GOOGLE_API_KEY="your_google_api_key_here"

Set the WAV format

In the saved file, add response.raise_for_status() immediately after requests.get(url). Replace Audio(content=audio_content) with Audio(content=audio_content, format="wav"); otherwise the adapter labels these WAV bytes as MP3.

Run the example

Save the code above as audio_input_bytes_content.py, then run:

python audio_input_bytes_content.py

Full source: cookbook/90_models/google/gemini/audio_input_bytes_content.py